Friday, September 28, 2012

Thursday, September 27, 2012

Anatomy tweaks,claws redone.  Tail added.


No balls yet...


Tuesday, September 25, 2012

Face Detail

Face details as well as anatomy polish. Reworking the claws, and next up the collar.....

Saturday, September 15, 2012


Halloween is just about here, so I finally have a excuse to post my zombie in UDK. Vertex blended shader for the flowing blood and some particles for the bursting effect.  Zombie was done 80% in zbrush. I baked all the maps with mulitmap.